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Girl Taken Season 1 Review: Misery Porn in a Cardigan

  • Writer: Niels Gys
    Niels Gys
  • Jan 9
  • 3 min read

Updated: 6 days ago

TL;DR

Girl Taken thinks trauma equals depth. Sometimes it’s gripping. Sometimes it’s just a wet blanket screaming “IMPORTANT TV.”


It’s well-acted, competently directed, and emotionally sincere. It’s also risk-averse, preachy, and occasionally dull. A crime story that refuses to get its hands dirty.


Respectable. Earnest. And just a bit afraid of its own darkness.


CRIMENET verdict: Not guilty of being bad. Guilty of being boring on purpose.



Crime, But Make It Homework

If you came here expecting a delicious criminal power fantasy, swaggering villains, or even morally complicated monsters, Girl Taken immediately slaps the drink out of your hand. This show does not flirt with darkness. It lectures it. Criminals are not fascinating; they’re symbols. And not subtle ones.


CRIMENET rule number one: if you’re going to show evil, at least let it strut a little. Here, evil wears beige and sulks.



Nothing Happens, Very Loudly

The plot moves at the speed of a damp newspaper sliding off a park bench.


Things do happen. Eventually. But they arrive wrapped in long pauses, meaningful silences, and scenes where characters stare into the middle distance like they’re buffering.


The pacing clearly believes tension is something you earn through patience. The audience, meanwhile, is checking how many episodes are left and wondering if this could’ve been four instead of eight.



Everyone Needs Therapy (Including the Script)

The acting is solid. Genuinely. Nobody embarrasses themselves. Nobody chews scenery. Everyone cries like they’ve done the homework.


But here’s the issue: everyone feels designed. Characters don’t explode, contradict themselves, or behave like idiots under pressure. They process. Calmly. Respectfully. Like emotionally literate robots.


You don’t hate anyone. You also don’t love anyone. You mostly admire them from a safe distance, like museum exhibits labelled Trauma, Circa 2026.



When People Talk Like Emotional LinkedIn Posts

The dialogue is clean. Too clean.


Nobody speaks like a mess. Nobody says the wrong thing. Nobody blurts out something unforgivable and has to live with it. Conversations feel pre-approved by a sensitivity reader and a grief counselor.


It’s all very tasteful. Which is another way of saying nobody ever tells someone to shut up in a way that feels real.



Welcome to Grey: Population Sadness

The world of Girl Taken is relentlessly miserable. Grey skies. Grey buildings. Grey moods. Even the countryside looks like it’s apologizing for existing.


Atmosphere-wise, it’s effective. You feel the weight. But after a while, the aesthetic stops being immersive and starts feeling punitive. Like the show is annoyed you’re still watching and wants you to reflect on that.



Prestige TV on Valium

The direction is competent, restrained, and terrified of fun.


No bold visual risks. No moments where the camera loses its mind. Everything is framed nicely, lit professionally, and shot like it’s already being clipped for award reels.


It’s television that desperately wants respect. Not laughter. Not obsession. Respect.



Sad Piano Has Entered the Chat

The music exists to remind you that this is serious. Very serious. Do not snack.


It hums. It whispers. It disappears. You won’t remember a single note, but you’ll remember feeling mildly guilty for not feeling more.



Thou Shalt Not Enjoy This

Morally, the show is locked in a straightjacket.


Criminals are bad. Victims are sacred. Authority figures are flawed but necessary. No ambiguity allowed beyond a polite eyebrow raise.


CRIMENET position: if you’re going to show evil, at least let it tempt us. This show doesn’t tempt. It scolds.



One Night Stand Television

This is not a rewatch show.


Once you’ve absorbed the misery, there’s nothing pulling you back. No clever structure. No delicious villain. No lines you want to hear again. Just the memory of having endured something well-made.


You watch it. You respect it. You move on.



Strong Start, Now What?

As a limited series, it survives on intention and craftsmanship.


As a long-term franchise? It would suffocate under its own seriousness. Without sharper teeth, bigger risks, or moral mess, it would become emotional wallpaper.



FAQ

Is Girl Taken worth watching in 2026? Yes, if you enjoy restrained trauma dramas and don’t need thrills to justify your screen time.
Is Girl Taken a crime thriller? Technically. Emotionally, it’s more of a prolonged ethical seminar with kidnapping involved.
Does Girl Taken glorify criminals? Absolutely not. It barely lets them exist as characters.
Is it binge-worthy? Only if you binge guilt, rain, and emotional exhaustion.
How does it compare to other Paramount+ crime series? More tasteful, less memorable, and far less fun.

 
 
 

Comments


About the Editor
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I'm Niels Gys, founder and editor of CRIMENET GAZETTE. I write about crime, heist, villain, and horror games because somebody has to separate genuine criminal masterpieces from games that couldn't organize a successful mugging.

Outside the website, I'm the frontman of JETBLACK SMILE, a Belgian rock 'n' roll band that sounds like bad decisions played through loud guitars. Turns out writing about chaos, criminals, and morally questionable life choices isn't all that different from writing songs.

I started CRIMENET because too much gaming coverage feels afraid to have an opinion. Reviews become press releases, every game is "solid," and somehow everyone leaves happy except the reader.

Not here.

CRIMENET covers crime, heist, villain, and horror games, alongside the occasional film or series that earns a place in the criminal underworld. Not the heroic kind. The kind where you rob banks, build empires, betray your crew, or become the monster everyone else is trying to survive.

I don't do review scores. The internet already has enough people arguing whether a game deserves a 72 instead of a 71, like they're negotiating a hostage release over a single percentage point. I'd rather tell you what the game actually feels like to play and whether it's worth your time.

Every article is built on research, evidence, and an unhealthy intolerance for mediocre game design.

 

Strong opinions are welcome. Invented facts are not.

Think less "trusted reviewer."

More "your inside man in the digital underworld."

I'm not here to save the world.

I'm here to tell you which crimes are worth committing. 🤘

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