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Stupid Never Dies Lets You Eat Monsters and Steal Their Powers. Apparently, Zombies Need Upgrades Now.

Writer: Niels Gys
Niels Gys
24 hours ago
3 min read

Stupid Never Dies entered paid Advance Access on October 20, ahead of its October 21 general release. You play Davy, a zombie who defeats elite monsters, eats their cores and steals their powers through a transformation system called Style Eat. The Glorious Idiot Edition unlocks early play on Steam and PS5, while everyone else can wait for release or try the free demo.


Apparently, even the undead have been told they need to develop new skills.



Still hungry? BeastLink lets you transform into a giant monster, eat people and flatten buildings. Because apparently the next logical step after eating your enemies is demolishing their entire postcode.



Eat the competition. Become the competition.

Style Eat is the interesting bit. Defeat an elite monster, consume its core and Davy can acquire one of 11 advertised monster Styles, including Werewolf, Vampire, Harpy and Golem.

Most games reward defeating something horrible with experience points or a slightly better sword. Davy takes a more direct approach: eat the bastard and become something worse. It's difficult to argue with the efficiency, although his dentist has probably stopped answering the phone.

There is an important limit to what we know. The confirmed mechanic specifically involves elite monster cores, so don't assume every unfortunate creature wandering across the screen can be swallowed for a permanent ability. Nor do 11 advertised Styles tell us how varied or useful those transformations remain over the complete game.

The premise is excellent. The execution still has something to prove.

Davy also has Body Hack, a separate system using Overtech equipment to replace body parts, improve stats and unlock active and passive skills. Style Eat changes the monster he can become; Body Hack changes the hardware underneath. Imagine arriving at a doctor's office with a sore shoulder and leaving with a replacement arm, three passive abilities and instructions to eat a werewolf before Thursday.

There's also Davy Burst, a temporary ability boost that alters reality around him. How these systems interact across the whole game remains to be seen.


Blue wolf-like fighter in a cap battles green lizard monsters in a dark cave, sparks and blood flying.

Prefer your evolutionary upgrades with fins and a complete disregard for human life? Maneater 2 lets you eat, evolve and turn a luxury resort into a seafood buffet. The tourists are unlikely to leave five-star reviews.



Who can play right now?

The Glorious Idiot Edition entered Advance Access on October 20 at midnight Brussels time, ahead of the October 21 general launch. Early access is available on Steam and PlayStation 5.

On Steam, the standard edition costs $49.99, compared with $59.99 for the premium edition. The latter also includes the TickTock Teddies: Nonsense Overload Pack, containing cosmetic and audiovisual extras.

So yes, you can pay extra to begin eating monsters sooner. Modern gaming has somehow found a way to put cannibalism behind a premium queue.

Fortunately, Stupid Never Dies: First Bite is a free demo covering the opening story and introducing Style Eat, Body Hack, Davy Burst and combat. Its save data can transfer into the full game, making it a more sensible place to investigate Davy's dietary requirements before spending money.

Steam's earliest reviews are too few to establish a reliable verdict, and CRIMENET hasn't tested the full game. For now, the question isn't whether the monster-eating concept is ridiculous enough. It's whether the game can make those stolen powers interesting beyond the first few bites.


Monster battle in a dark village: a huge gray ogre in a pink shirt grapples with green goblins, blood splashing everywhere.

Tired of games insisting you're humanity's last hope? Discover CRIMENET's 10 Best Villain Games to Play Right Now. Sometimes saving the world is overrated. Particularly when you could be the reason it needs saving.



Stupid Never Dies FAQ

When does Stupid Never Dies release?

Stupid Never Dies launches on October 21, 2026, with paid Advance Access beginning October 20 for Glorious Idiot Edition owners.


Can you play Stupid Never Dies early?

Yes. The Glorious Idiot Edition grants up to 48 hours of early access on Steam and PlayStation 5.


Is there a free demo?

Yes. Stupid Never Dies: First Bite is a free demo featuring the opening story, combat and progression mechanics. Demo save data can transfer to the full game.


How does Style Eat work?

Davy can consume cores from defeated elite monsters to steal their powers and unlock transformations. The game advertises 11 monster Styles, including Werewolf, Vampire, Harpy and Golem.


What is Body Hack?

Body Hack lets players replace Davy's body parts with Overtech equipment, improve his stats and unlock active and passive skills.


How much does Stupid Never Dies cost?

On Steam, the standard edition costs $49.99, while the Glorious Idiot Edition costs $59.99 and includes early access plus additional cosmetic and audiovisual content.

 
 
 

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About the Editor
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I'm Niels Gys, founder and editor of CRIMENET GAZETTE. I write about crime, heist, villain, and horror games because somebody has to separate genuine criminal masterpieces from games that couldn't organize a successful mugging.

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​Outside the website, I'm the frontman of JETBLACK SMILE, a Belgian rock 'n' roll band that sounds like bad decisions played through loud guitars. Turns out writing about chaos, criminals, and morally questionable life choices isn't all that different from writing songs.

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I started CRIMENET because too much gaming coverage feels afraid to have an opinion. Reviews become press releases, every game is "solid," and somehow everyone leaves happy except the reader.

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Not here.

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CRIMENET covers crime, heist, villain and horror games, with GTA Online as one of our main ongoing beats. Not the heroic kind. The kind where you rob banks, build empires, betray your crew, or become the monster everyone else is trying to survive.​

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I don't do review scores. The internet already has enough people arguing whether a game deserves a 72 instead of a 71, like they're negotiating a hostage release over a single percentage point. I'd rather tell you what the game actually feels like to play and whether it's worth your time.

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Every article is built on research, evidence, and an unhealthy intolerance for mediocre game design.

 

Strong opinions are welcome. Invented facts are not.

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Think less "trusted reviewer."

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More "your inside man in the digital underworld."

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I'm not here to save the world.

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I'm here to tell you which crimes are worth committing. 🤘

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