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Blue Lights Season 3: The Cops Take the Fall for Belfast’s Slime

  • Writer: Niels Gys
    Niels Gys
  • Nov 13
  • 4 min read

TL;DR

Cops cry, crooks grin, Belfast burns. We love it.


Forget polished detective dramas. Blue Lights Season 3 is what happens when morality gets waterboarded by reality. It’s raw, relentless, and impossible to look away from.


No one’s clean. Everyone’s brilliant. Belfast wins.

Think Belfast is bad? Try this city with even worse law enforcement: 🔪 Peaky Blinders — binge all episodes on Amazon Prime Video Because sometimes, you just want to see professionalism… from criminals.

Criminal Fantasy Fulfilment

At last — a cop show where the criminals don’t look like extras from a toothpaste ad. “Blue Lights” gives us Belfast’s answer to Gotham, minus the capes and with twice the tax evasion. The police here are so traumatised, confused, and caffeine-dependent that halfway through you start hoping the drug dealers unionise and offer them therapy.


This is not your heroic badge-shining nonsense. This is law enforcement as a slow-motion nervous breakdown, and it’s glorious. Every chase feels like a cry for help. Every moral dilemma feels like a hangover wrapped in bureaucracy. And the best part? The crooks are better at their jobs.



Plot & Pacing

Season 3 trades the “rookie gets shouted at” formula for “rookie questions reality while everything burns.” The pacing is tight enough to make you sweat, but never so fast that you miss the emotional car crash. It’s like watching a pressure cooker with legs trying to reason with a Molotov cocktail.


And Belfast? The city doesn’t just feature — it judges you. The plot never forgets where it came from: post-conflict trauma, lingering loyalties, and the nagging suspicion everyone’s got someone in their boot.



Characters & Performances

No squeaky-clean heroes here. Grace Ellis is still holding the moral compass — it’s broken, but she keeps shaking it like a dodgy iPhone. The rest of the cast wander somewhere between brilliant and barely functioning, which, frankly, is the most realistic portrayal of policing I’ve ever seen.


The criminals, meanwhile, are absolute stars. They steal scenes the way they steal cars: with confidence, charm, and a total lack of paperwork. If there’s any justice, half of them should get BAFTAs and the other half should get parole.



Dialogue & Writing

Every line feels like it was written after one too many pints and a political argument. The writers have mastered the art of existential banter — cops philosophising about violence while ducking flying bricks. It’s sharp, cynical, and occasionally so bleak it loops back around to funny.


This isn’t Netflix beige or procedural porridge. This is black comedy disguised as civic duty.



World & Atmosphere

Belfast looks phenomenal — in that “I-wouldn’t-walk-there-after-dark” sort of way. The city breathes tension through every wet alley and flickering streetlight. You can almost smell the fried despair.


It’s shot like a crime museum curated by someone who’s allergic to hope. There’s a permanent fog of guilt and cigarette smoke. It’s cinematic grime at its best — the sort of place where the streetlamps probably need therapy too.


Need more morally bankrupt binge fuel? Check out Gangs of London — packed with heists, murders, and midlife crises in trench coats. Perfect prep for your next existential breakdown.


Direction & Style

The directors treat chaos like choreography. There’s no over-glossy nonsense, no slow-mo hero shots — just handheld panic and authentic exhaustion. It feels real, sweaty, and slightly dangerous, like watching an unpaid night shift unfold in HD.


There’s a swagger to the simplicity — every cut feels deliberate, every silence stings. They’ve made bleak look sexy, and that’s not easy.



Soundtrack & Mood

Moody, minimal, and occasionally feels like a heart monitor having an existential crisis. It’s not a soundtrack you hum; it’s one that follows you home and judges your life choices.


Combined with the city’s low growl and the characters’ permanent state of near collapse, it builds this intoxicating cocktail of dread and addiction. You’re not watching a show — you’re marinating in tension.



Morality & Madness

If you’re hoping for moral clarity, you’ve come to the wrong Belfast. Everyone’s corrupt in their own charming way. The cops are one bad decision away from joining the villains, and the villains already have better benefits.


It’s less “good vs evil” and more “everyone vs themselves.” The show’s greatest trick is making you root for chaos — and feel morally superior for doing it.



Rewatchability / Bingeworthyness

You don’t “watch” Blue Lights Season 3 — you survive it. Then you text your mates: “You’ve got to see this.” It’s addictive like bad relationships: draining, dramatic, and you’ll still crawl back for more.


Perfect for anyone who likes crime dramas without the safety net of happy endings. Or basic human optimism.



Series Longevity (if TV)

Season 3 proves the series isn’t slowing down — it’s spiralling faster and somehow landing on its feet. If they keep this up, we might get the first ever cop show that ends with everyone either in therapy or in the ground. And honestly? That’d be art.



FAQ

Is Blue Lights worth watching in 2025? Yes — if you enjoy misery, tension, and the occasional poetic breakdown.
Do you have to like police shows? No. You just have to enjoy watching institutions collapse under pressure.
Will I root for the cops? You’ll try. You’ll fail. Then you’ll cheer for whoever has the least paperwork.
Does it glorify crime? Not really. It just makes it look more organised than the police.
Can I binge it? Yes — but maybe schedule therapy after episode six.

Can’t get enough of people making catastrophic life choices on camera? Revisit Breaking Bad. Each episode proves one timeless truth: crime always pays — in watch hours.

 
 
 

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About Me

WhatsApp Image 2025-08-19 at 04.27.47.jpeg

I’m Niels Gys — writer, gamer, and unapologetic criminal sympathizer (on screen, not in real life… mostly).

 

I founded CRIMENET GAZETTE to give crime, horror, and post-apocalyptic games the reviews they actually deserve: sharp, funny, and brutally honest.

Where others see heroes, I see villains worth rooting for. Where critics hand out polite scores, I hand out verbal beatdowns, sarcastic praise, and the occasional Criminal Mastermind rating.

When I’m not tearing apart the latest “scariest game ever,” you’ll find me digging through the digital underworld for stories about heists, monsters, and everything gloriously dark in gaming culture.

Think of me as your guide to the shadows of gaming — equal parts critic, storyteller, and getaway driver.

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