top of page

Two New Crime Games Worth Your Money This Week: A Russian Hitman and an Alien with Catastrophic Debts

Writer: Niels Gys
Niels Gys
18 hours ago
3 min read

Short answer: buy Scarecrow: 90s Crime Story if you want to be a proper criminal, and JOHN GLEEP if you want to be a criminal who has made one of the worst financial decisions in the history of the galaxy. Steam released roughly sixty crime-flavoured things this week, and these are the only two with a premise we could verify and a crowd to prove people care. The rest was either not our business or too new to know.


Want a criminal career with more evidence behind it? See what Probably Stolen gets right about running a crooked business, from fencing stolen goods to keeping the police suspiciously fond of you. Unfortunately, the landlord remains undefeated.



Scarecrow: 90s Crime Story

Angry fox in a trench coat before a dark city skyline, with bold red text Scarecrow ’90s Crime Story.

Every hitman game quietly assumes the killer has no life. He appears, he kills, he vanishes, and nobody in the story ever wonders where he parks. Scarecrow is more ambitious and more terrifying, because by day you are an ordinary resident of a crime-ridden town of humans and animals, and by night you are a hitman trying to uncover your own buried past. That means a murderer with obligations. It is an adventure crossed with a top-down shooter, set in the gangster Russia of the 90s, and Steam Hype’s own summary calls it a grim Slavic gangster tale in the Hotline Miami mould, starring animals, delivered with the calm of someone who stopped being surprised years ago. You can grab it at 20% off until 26 November.


Imagine finishing a contract at 2am, then being expected to make small talk with the neighbours at 8am while trying to work out whether last night’s work is still visible on your shoes. That is the most relatable criminal fantasy anyone has pitched in years, because the hard part of crime is not the crime, it is Tuesday. Whether the game actually delivers that tension, or turns the day into a waiting room between murders, is the whole question, and a playthrough has to answer it.


The numbers are promising: an 86.67% rating. We don’t know how many reviews sit behind that percentage, so read it as encouragement, not a verdict.



Not prepared to gamble your evening on two newcomers? Browse our 25 Best Crime Games of 2026, from professional assassins to criminal empires and spectacularly incompetent bank robbers. Plenty of established ways to ruin a perfectly respectable life.



JOHN GLEEP

Cartoon alien gangster in a hat and suit points a gun at small aliens on a floating checkerboard in a red, spacey background.

Now the one that can only be explained by reading out the plot slowly and watching your face. John Gleep is a tiny alien whose casino has failed and who owes the mob a galaxy. The solution is an action roguelike built around pachinko, in which you pay off space debts by abducting gamblers.


Picture the creditor meeting, which is hypothetical, but not by much. “We owe the mob a galaxy.” “Solution?” “Pachinko, and we kidnap the people who play it.” Nobody in the room objects, and that is the most impressive part. A failing casino, an interstellar loan shark, and a repayment strategy that treats your own customer base as stock. It is a protection racket with a hyperdrive, and the hyperdrive is doing real work: escaping to a new star system means more planets to raid and more time to pay off the mob. The tiny alien is not running from his debts, he is expanding the market for them. That is criminal ingenuity of a deeply unreasonable kind, and I mean it as praise.


It is also the best-performing crime-adjacent release of the week: a 90.39% rating. The fit is looser than Scarecrow’s, since this is a roguelike in a mob-debt suit, and a great hook with a 90% rating only tells us people enjoyed the start. Plenty of things are thrilling for the first hour. Whether the abductions stay clever for the second is the open question.


If JOHN GLEEP's intergalactic financial disaster appeals to you, meet another criminal entrepreneur operating in space. Black Market Space Station Shop Simulator lets you trade contraband while the authorities take an unreasonable interest in your inventory.



Everything else

A handful of other releases have crime-flavoured titles, but with one or two players online and almost nothing written about them, we have nothing to verify. In criminal terms that is a heist crew of one, and a heist crew of one is just a man in a mask having a very quiet evening. We’ll look again when we have actually played them.



Verdict

Scarecrow if you want to be the criminal. JOHN GLEEP if you want to be the criminal’s worst financial decision. The rest can wait.

 
 
 

Comments


About the Editor
Naamloos3.png

I'm Niels Gys, founder and editor of CRIMENET GAZETTE. I write about crime games, heists, playable villains, and crime films and television because somebody has to separate criminal masterpieces from productions that couldn't organise a successful mugging.

​

​Outside the website, I'm the frontman of JETBLACK SMILE, a Belgian rock 'n' roll band that sounds like bad decisions played through loud guitars. Turns out writing about chaos, criminals, and morally questionable life choices isn't all that different from writing songs.

​

I started CRIMENET because too much gaming coverage feels afraid to have an opinion. Reviews become press releases, every game is "solid," and somehow everyone leaves happy except the reader.

​

Not here.

​

CRIMENET covers crime games, heists, playable villains, and crime films and television. We follow the criminals, the masterminds, the betrayals, and the magnificent disasters that follow when somebody decides the law is more of a suggestion. Horror gets a seat at the table when its monsters, murderers, or playable villains belong in our particular corner of the underworld.​

​

I don't do review scores. The internet already has enough people arguing whether a game deserves a 72 instead of a 71, like they're negotiating a hostage release over a single percentage point. I'd rather tell you what the game actually feels like to play and whether it's worth your time.

​

Every article is built on research, evidence, and an unhealthy intolerance for mediocre game design.

 

Strong opinions are welcome. Invented facts are not.

​

Think less "trusted reviewer."

​

More "your inside man in the digital underworld."

​

I'm not here to save the world.

​

I'm here to tell you which crimes are worth committing. 🤘

THIS WEEK
IN CRIME.

Weekly briefings on crime games, villains, heists, industry disasters, and digital chaos.

​

No corporate fluff. No fake hype. Just the underworld report.

© 2026 CRIMENET Gazette

Independent. Evidence-based. No paid review scores.


WHY TRUST CRIMENET?


About | Editorial Policy | Privacy Policy | Cookie Policy | Affiliate Disclosure | Terms | Corrections | Contact

bottom of page